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	<title>Hogtown Consulting &#187; cfc</title>
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		<title>Faust for the 21st century</title>
		<link>http://www.hogtownconsulting.com/archives/faust-for-the-21st-century/</link>
		<comments>http://www.hogtownconsulting.com/archives/faust-for-the-21st-century/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 15:12:41 +0000</pubDate>
		<dc:creator>Patrick Dinnen</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[cfc]]></category>
		<category><![CDATA[faust]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[geolocation]]></category>
		<category><![CDATA[iaep]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[marketing]]></category>
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		<guid isPermaLink="false">http://www.hogtownconsulting.com/?p=280</guid>
		<description><![CDATA[      
      One of my pseudo-resolutions for 2009 is to better document and publicise the stuff I work on. This is a great example of that. The concept for a iPhone geolocated game that Jefferson Wright and I created (in an intense weekend) during the CFC Interactive Arts and Entertainment program. We came up with this nearly [...]]]></description>
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      <p>One of my pseudo-resolutions for 2009 is to better document and publicise the stuff I work on. This is a great example of that. The concept for a iPhone geolocated game that Jefferson Wright and I created (in an intense weekend) during the CFC <a href="http://www.cfccreates.com/what_we_do/cfc_media_lab/telus_interactive_art_and_entertainment_program/index.php">Interactive Arts and Entertainment</a> program.</p>
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<p>We came up with this nearly a year ago (April 2008), and I think it contains some pretty neat ideas. I just wish that we documented it online then rather than now &#8211; when it feels a little less cutting edge, because this stuff <a href="http://www.wired.com/gadgets/wireless/magazine/17-02/lp_10coolapps">really exists now</a>.</p>
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